CHICAGO – Let’s face it, life does suck. But what can we do about that? How do we survive? Lookingglass Theatre Company’s latest stage presentation tries to answer those thorny questions through a group of fellow travelers, flung together at a cabin retreat, trying to figure out why (indeed) “Life Sucks.”
The Black Dahlia
CHICAGO – Game developers have spent decades fine-tuning the art of puzzle-solving. How do I get from point A to point B? How do I defeat enemy X to do so? It is the foundation of almost every video game. But most developers have used the same tools to build on that foundation, primarily building their houses with hand-eye coordination, whether it’s jumping a platform at the right time or shooting an enemy with perfect precision.
While I typically swerve clear of conjecture and fake imagery, this post is dedicated to the pursuit of clarity because this particular fan-manipulated imagery has been causing a good deal of confusion.