CHICAGO – Different isn’t bad and might be great, but you’d better have an irrefutable reason to change what was never broken. Campy being the only word to accurately convey this alternate-reality version of Sherlock Holmes with an original script, writer Greg Kramer and director Andrew Shaver try too hard to be different without ever figuring out why.
The Black Dahlia
CHICAGO – Game developers have spent decades fine-tuning the art of puzzle-solving. How do I get from point A to point B? How do I defeat enemy X to do so? It is the foundation of almost every video game. But most developers have used the same tools to build on that foundation, primarily building their houses with hand-eye coordination, whether it’s jumping a platform at the right time or shooting an enemy with perfect precision.
While I typically swerve clear of conjecture and fake imagery, this post is dedicated to the pursuit of clarity because this particular fan-manipulated imagery has been causing a good deal of confusion.