CHICAGO – The awesomeness of history loses any of its stuffiness with the incredibly fun, indeed educational show “Drunk History” from Comedy Central, its two seasons now released on DVD. Hosted by its creator Derek Waters, the show is a celebration of various historic figures and their under-appreciated true tales, as expressed by funny people narrating in the universal language of inebriation; their recounts are then reenacted by famous actors working with their given dialogue, dressed with the comic cheapness of a bloated biopic.
The Black Dahlia
CHICAGO – Game developers have spent decades fine-tuning the art of puzzle-solving. How do I get from point A to point B? How do I defeat enemy X to do so? It is the foundation of almost every video game. But most developers have used the same tools to build on that foundation, primarily building their houses with hand-eye coordination, whether it’s jumping a platform at the right time or shooting an enemy with perfect precision.
While I typically swerve clear of conjecture and fake imagery, this post is dedicated to the pursuit of clarity because this particular fan-manipulated imagery has been causing a good deal of confusion.